Released: 2012. Developer: Gearbox Software Genre: First Person Shooter/ Role Playing Game.
Why, oh, why do we enjoy killing other people in video games? This question has been posed by parents and commentators ever since Mortal Combat first emerged with its’ ‘realistic’ fatality cut scenes. This dilemma isn’t only apparent in video games, however. When I was a kid, I loved watching Tom and Jerry- a cartoon with glorified slapstick violence. The old Laurel and Hardy TV shows are examples of how violence can be executed responsibly, used solely to entertain. Today, graphics have developed to a point where killing someone in- game can seem genuinely wrong, even immoral. Many games use realistic, bloody violence for shock- value, attempting to keep the player engaged through self- professed “mature realism”. Borderlands 2 does away with this issue by providing a killing frenzy which is both light- hearted and comical. Trading good graphics for brilliant gameplay and a sensational storyline, Borderlands 2 proves how gleeful slapstick in the spirit of Tom and Jerry has not yet died, and continues to entertain us.
The gunplay of Borderlands 2 is gold. A true FPS, the game ensures you are on a well- balanced tightrope between fighting desperately for your life or putting down foes effortlessly with one- hit criticals. Although seemingly repetitious, the gunplay is endlessly engaging thanks to a slew of unique and challenging enemy types and an absolute smattering of zany weapons. One of the many original mechanics, the elemental properties of your weapons makes killing foes sadistically brutal- something the game thrives on. Whether you decide to burn, electrocute, explode, or corrode the thousands of excellent AI that block your path, the frenzied action will always play differently depending on how you approach it. As each enemy falls to the floor, a pile of loot sprays out of him, showering you with completely random items. Sometimes, you’ll get that extra round of ammo that you so desperately needed. Or, you might get an upgraded over- shield or grenade type. Grenades are just as crazy as the guns- they can home in on enemies, explode into smaller grenades, and deal a great deal of elemental damage. Combined with your characters’ awesome abilities, gear enhances what was already a blazing experience. Because the enemies are so ingenious, you’ll need every bit of loot you can get your bloody hands on. Sure, you’re still essentially doing the same thing over and over, but the frenetic and skill- orientated action had me zoned in for over 60 hours of gameplay- and counting.
On top of its murderous approach to gunplay, Borderlands 2 also has an irreverently brutal sense of humour. The tone of gleeful mayhem is constant throughout the game, giving it a cohesive and unique atmosphere of old- fashioned fun. Ever think modern video games are taking themselves way too seriously? Borderlands 2 is certainly a breath of fresh air. The merciless humour is most evident in the mission ‘Cult Following’, in which you methodically slaughter members of a cult with their fervent consent. Another stand- out example is “Gang War”, which is actually an episodic quest which spans several missions. I won’t spoil it for anyone who’s going to play it, but let’s just say I sided with a booze- loving Irishman who likes to burn people alive in their own houses while they’re sleeping. If you don’t make the mistake of taking these sort of encounters seriously, you’re up for a ton of fun.
All the side quests are worth doing- these aren’t simply filler content designed to waste your time. Each individual mission will be packed with a sharp script, unique new characters and a memorable boss. Often, quests will involve some quaint cultural reference, which is a nice touch. In fact, these so called ‘optional missions’ can be more rewarding than the main campaign. The frequent use of text to explain side missions and story quests is refreshing; while the player takes a break from slaughtering foes, they can catch up on all the little details, including explanation of the characters’ personalities and motivations. This sidesteps the risk of becoming a mindless loot- grind with no meaningful objectives. These little nuggets of story are humorous, well written and insightful to the game world without becoming intrusive. After all, the player can simply ignore these and get to killing!
Where would this game be without its RPG elements? The original Borderlands had quite an impressive skill- tree, and the sequel has simply capitalized on it. The way you play will be nicely complemented with an array of statistical modifications and abilities. Levelling becomes increasingly rewarding even as it increases in difficulty; every singly skill point you spend will be an important decision as you hone your character to perfection. Unfortunately, you have to replay the game if you want to reach the level cap of 50, but that shouldn’t be a problem for anyone who loves the game- ‘grinding’ is just another word for ‘killing things with gleeful abandon’ in Borderlands 2. (If you don’t know what grinding is, play World of Warcraft. It’s no joke!) Each class you start the game with has a unique ‘action skill’ along with a skill tree all to its own. The developers have paid a lot of attention to how each action skill can be used in different ways, making them as versatile as they are powerful. Each class even has their own personality which explains their play- style. These aren’t the generic, faceless ‘classes’ that you see in so many games of this genre; they are genuinely unique.
Graphically, Borderlands 2 has stuck very close to its’ predecessor. The almost cartoony aesthetics are extremely appealing, and a nice change to the dogged emphasis on realism that is seen in so many new games these days. However, Gearbox have certainly upped the ante when it comes to lighting, texture quality and physics effects. The many vistas and views of the gorgeous world are evident of this, as is the ramshackle beauty of the many locations you’ll find during your quest to save Pandora. Rather than spend half the budget on graphics, the developers have instead invested it into the arguably more important channel of story. Voice- acting is superb across the board, with the wise- cracking antagonist Handsome Jack standing out among many other memorable performances. This allows the player to become even more invested in the characters than they already were, adding weight to the central narrative. That being said, they are also fleshed out through the side- quests; by the time you’ve completed a dozen quests from a single NPC, you’ll know them very well indeed.
The mash- up of RPG and FPS allows Borderlands 2 to be what so few shooters ever are: free roaming. Unlike the original Borderlands, BL2 has a significant variety of locations: underground mining sites, freezing tundras and volcanic wastelands are just a few of the vivid locales you’ll traverse. Every new territory you discover has its own unique flora and fauna which bring in new gameplay challenges. At any point during the main story- line, you can stop and travel literally anywhere you want to complete side quests or just mow down enemies. Vehicle combat is brilliant, and makes travelling a blast. Your squad of fellow combatants can all load onto the one vehicle and engage in deadly dogfights with both enemy jeeps and jets. Certain maps are designed specifically for people who love this sort of gameplay: ‘The Dust’ and ‘Highlands’ are two examples of such fine racing territory. Don’t expect realism, however; these cars handle similar to the Warthog from the Halo games, if not a little worse. The best vehicular fun is found in the combat and massive ramps- without these, driving in Borderlands would be rather disappointing. An immense virtual playground, Borderlands 2 still manages to maintain a sense of narrative cohesion- something many RPGs lack direly.
Borderlands 2 is a unique experience. Recounting any of the dialogue or story would be spoiling it, as virtually every conversation, every encounter and every plot- twist is an uproarious work of either dramatic or comedic brilliance. However, this game does not claim to be ‘mature’, and like so few games these days, it does not take any pride in its graphical or thematic sophistication. With dynamic gunplay, an excellent levelling system, unique aesthetics, and an expansive world filled with colour and carnage, Borderlands 2 is a shooter which is hard to compare to any other game on the market. Like Tom and Jerry, it does not claim to be a masterpiece. What it does claim, however, is to provide generous helpings of fun. It delivers.



